The developers over at Second Life recently announced on their blog that they will be rolling out Mesh this summer. Mesh is a new tool that will allow developers to use external software programs to design objects, and bring them in the virtual world of Second Life. Whether these are simple or complex objects is irrelevant, as it opens up endless possibilities for customization of avatars and items. Here’s a few details from the Second Life community forums:
Since the Mesh Project Viewer has been available, many content creators have given it a try on the test grid and we have only seen a small glimpse of the unlimited creative potential that this technology brings to Second Life. On behalf of everyone at the Lab, we want to thank everyone who have participated in the test and created these cool videos demonstrating the power of Mesh.
In July, we will enable a limited set of regions to use Mesh and will it roll out, in a phased approach, throughout August. By the end of August, everyone in Second Life will be able to import Mesh objects. Of course, if we run into unforeseen issues or bugs, then this time line will need to shift.
Stay tuned for other details on how much Mesh will cost, security issues, and policies.