Last week, Guild Wars 2 released information on a new class, the Engineer. Since then, there’s been quite a buzz over the tech-savvy class, and questions on its role in GW2. The folks over at MMORPG.com had an opportunity to catch up with Lead Designer Eric Flannum to find out more on the class. Here’s Mr. Flannum’s take on the role of the engineer:
The engineer fits in with the other professions in several ways. With the thief and warrior dabbling in firearms but still using swords, bows, and more traditional Tyrian technology, the engineer is our one profession that fully embraces the new technology being developed in the world.
The engineer also brings an extremely proactive play style into the game with his kits and turrets. The engineer has a lot of ground-targeted and persistent effects that require a lot of planning and forethought. Other professions such as the guardian also have aspects of this play style, but the engineer emphasizes it in a way that no other profession does.
Engineers will utilize “kits” and “turrets” to wreak havoc on enemies, focusing on status effects and long ranged damage primarily with the use of guns. Overall it sounds like an exciting and unique style of play in a world set in fantasy lore. Check out the full interview with Eric Flannum at MMORPG.com.